History of Computing Links:


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History of computing

From Wikipedia, the free encyclopedia


History of computing
Hardware before 1960
Hardware 1960s to present
Hardware in Soviet Bloc countries

Operating systems
Software engineering
Programming languages

Graphical user interface
Internet
World Wide Web
Computer and video games

Timeline of computing

More...

The history of computing is longer than the history of computing hardware and modern computing technology and includes the history of methods intended for pen and paper or for chalk and slate, with or without the aid of tables. The timeline of computing presents a summary list of major developments in computing by date.

Contents


<http://en.wikipedia.org/wiki/History_of_computing>

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Computers: From the Past to the Present

Introduction: Last modified July 30, 2006
©1994-2006 by Michelle A. Hoyle

Contents:

  1. The Shamanistic Tradition
  2. Stonehenge: A Primitive Calendar
  3. The Abacus: A Primitive Calculator
  4. The Forefathers of Computing Science
  5. Pascal's Pascaline Calculator
  6. The Difference Engine
  7. The Conditional
  8. Herman Hollerith
  9. Binary Representation
  10. The Harvard Mark I
  1. Alan Turing
  2. The Turing Machine
  3. ENIAC
  4. John von Neumann
  5. The EDVAC Computer
  6. Technology Advances
  7. The Altair
  8. The Creation of Microsoft
  9. BASIC & Other Languages
  10. The PC Explosion
  11. PCs Today
  12. The Web
  13. Servers and Clients

<http://lecture.eingang.org/>

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A Brief History of Computing

© Copyright 1996-2005, Stephen White

I have compiled this history purely out of my personal interest in the subject, and I apologise for any omissions or mistakes in the documents. If you have any suggestions, comments, corrections or additions, please e-mail me: swhite@ox.compsoc.net.

I've re-organised the timelines, by splitting everything into a series of smaller timelines. There's still a bit of work to do in sorting out exactly what should be in each timeline and I've got quite a lot of updating that I want to do. Hopefully it's now much easier to find things, and people on slower connections can avoid downloading the entire timeline! The entire timeline is still available for those who want it.

<http://trillian.randomstuff.org.uk/~stephen/history/>

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History of Computing:

INTRODUCTION

This WWW page is the initiation of a collection of materials related to the history of computing as collected and written by J. A. N. Lee, until 1995 Editor-in-Chief of the IEEE Annals of the History of Computing, past chair of the IEEE Computer Society History of Computing Committee and current chair of the IFIP Working Group 9.7 (History of Computing). It was original constructed as part of the course materials for the "Professionalism in Computing" class at Virginia Tech, and in particular as a set of notes and amplification of the materials in the video "The Machine That Changed The World", developed and distributed by WGBH (PBS) and the British Broadcasting Company (BBC). We are hoping to expand the coverage of the video by providing stills for each of the topics in the notes. The best way to access items on this page is through your browser's find/search facility. An alternative video series is "The Triumph of the Nerds" that chronicles the development of the PC, starting in the mid-1970s. Information about the series is available from PBS and summaries are posted as part of a course on M.I.S. Organizations and Technology at Northern Illinois University.

A collection of materials intended to describe the history of computing to those interested in the 50th Anniversary of Computing in 1996 was used by students at Virginia Tech to develop a Virtual Museum of Computing that you may find very interesting.

This list includes several pointers to lists which we have not been able to verify fully. We are VERY aware that some of these lists contain errors of both fact and date and thus recommend that persons who use them recognize that they are foremost secondary, if not tertiary sources, and thus should be independently verified.

The materials included here are intended to assist scholars and students in their work, but the use of the materials for other publications (other than links from other pages) requires you to get the appropriate copyright clearance. If you wish to use these materials please send me e-mail

During the Fall semester 1996 and Spring Semester 1997, several students have chosen to partially fulfill the requirements of our "Professionalism" class by adding additional background material in support of the video "The Machine That Changed The World" notes. When you find their work, it would be nice if you would drop them a note to appreciate their work. If there are other classes that have had a similar assignment and would like to contribute their materials please let me have a URL as soon as possible. Ultimately I would like to download the material to this site to help preserve the information since student sites tend to disappear frequently. Thus please put a copyright notice on the page, and a note that permission has been granted to transfer it to Virginia Tech.


This collection of materials relating to the history of computing is provided courtesy of the Department of Computer Science at Virginia Tech, and is sponsored in part by a grant from the National Science Foundation (CDA-9312611).

INDEX

<http://ei.cs.vt.edu/~history/>

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Timeline of Computer History

<http://www.computerhistory.org/timeline/>

WHAT THE TIMELINE IS

This timeline explores the history of computing from 1939 to 1994. Each year features illustrated descriptions of significant innovations in hardware and software technology, as well as milestones in areas such as commercial applications and artificial intelligence. When appropriate, biographical sketches of the pioneers responsible for the advances are included.

Companies Components Computers Graphics & Games Networking People & Pop Culture
 Robot & Artificial Intelligence Software & Languages Storage

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A History of Computers
350 Million Years BC The first tetrapods leave the oceans
30,000 BC to 20,000 BC Carving notches into bones
8500 BC Bone carved with prime numbers discovered
1900 BC to 1800 BC The first place-value number system
1000 BC to 500 BC The invention of the abacus
383 BC to 322 BC Aristotle and the Tree of Porphyry
300 BC to 600 AD The first use of zero and negative numbers
1274 AD Ramon Lull's Ars Magna
1285 AD to 1349 AD William of Ockham's logical transformations
1434 AD The first self-striking water clock
1500 AD Leonardo da Vinci's mechanical calculator
1600 AD John Napier and Napier's Bones
1621 AD The invention of the slide rule
1625 AD Wilhelm Schickard's mechanical calculator
1640 AD Blaise Pascal's Arithmetic Machine
1658 AD Pascal creates a scandle
1670 AD Gottfried von Leibniz's Step Reckoner
1714 AD The first English typewriter patent
1726 AD Jonathan Swift writes Gulliver's Travels
1735 AD The Billiard cue is invented
1761 AD Leonhard Euler's geometric system for problems in class logic
1800 AD Jacquard's punched cards
Circa 1800 AD Charles Stanhope invents the Stanhope Demonstrator
1822 AD Charles Babbage's Difference Engine
1829 AD Sir Charles Wheatstone invents the accordion
1829 AD The first American typewriter patent
1830 AD Charles Babbage's Analytical Engine
1834 AD Georg and Edward Scheutz's Difference Engine
1834 AD Tally sticks: The hidden dangers
1837 AD Samuel Morse invents the electric telegraph
1847 AD to 1854 AD George Boole invents Boolean Algebra
1857 AD Sir Charles Wheatstone uses paper tape to store data
1860 AD Sir Joseph Wilson Swan's first experimental light bulb
1865 AD Lewis Carroll writes Alice's Adventures in Wonderland
1867 AD The first commercial typewriter
1868 AD First skeletons of Cro-Magnon man discovered
1869 AD William Stanley Jevons invents the Jevons' Logic Machine
1872 AD Lewis Carroll writes Through the Looking-Glass
Circa 1874 AD The Sholes keyboard
1876 AD Lewis Carroll writes The Hunting of the Snark
1876 AD George Barnard Grant's Difference Engine
1878 AD The first true incandescent light bulb
1878 AD The first shift-key typewriter
1879 AD Robert Harley publishes article on the Stanhope Demonstrator
1880 AD The invention of the Baudot Code
1881 AD Allan Marquand's rectangular logic diagrams
1881 AD Allan Marquand invents the Marquand Logic Machine
1883 AD Thomas Alva Edison discovers the Edison Effect
1886 AD Lewis Carroll writes The game of Logic
1886 AD Charles Pierce links Boolean algebra to circuits based on switches
1890 AD John Venn invents Venn Diagrams
1890 AD Herman Hollerith's tabulating machines
Circa 1900 AD John Ambrose Fleming invents the vacuum tube
1902 AD The first teleprinters
1906 AD Lee de Forest invents the Triode
1921 AD Karel Capek's R.U.R. (Rossum's Universal Robots)
1926 AD First patent for a semiconductor transistor
1927 AD Vannevar Bush's Differential Analyser
Circa 1936 AD The Dvorak keyboard
1936 AD Benjamin Burack constructs the first electrical logic machine
1937 AD George Robert Stibitz's Complex Number Calculator
1937 AD Alan Turing invents the Turing Machine
1938 AD Claude Shannon's master's Thesis
1939 AD John Vincent Atanasoff's special-purpose electronic digital computer
1939 AD to 1944 AD Howard Aiken's Harvard Mark I (the IBM ASCC)
1940 AD The first example of remote computing
1941 AD Konrad Zuse and his Z1, Z3, and Z4
1943 AD Alan Turing and COLOSSUS
1943 AD to 1946 AD The first general-purpose electronic computer -- ENIAC
1944 AD to 1952 AD The first stored program computer -- EDVAC
1945 AD The "first" computer bug
1945 AD Johann (John) Von Neumann writes the "First Draft"
1947 AD First point-contact transistor
1948 AD to 1951 AD The first commercial computer -- UNIVAC
1949 AD EDSAC performs it's first calculation
1949 AD The first assembler -- "Initial Orders"
Circa 1950 AD Maurice Karnaugh invents Karnaugh Maps
1950 AD First bipolar junction transistor
1952 AD G.W.A. Dummer conceives integrated circuits
1953 AD First TV Dinner
1957 AD IBM 610 Auto-Point Computer
1958 AD First integrated circuit
1962 AD First field-effect transistor
1962 AD The "worst" computer bug
1963 AD MIT's LINC Computer
1970 AD First static and dynamic RAMs
1971 AD CTC's Datapoint 2200 Computer
1971 AD The Kenbak-1 Computer
1971 AD The first microprocessor: the 4004
1972 AD The 8008 microprocessor
1973 AD The Xerox Alto Computer
1973 AD The Micral microcomputer
1973 AD The Scelbi-8H microcomputer
1974 AD The 8080 microprocessor
1974 AD The 6800 microprocessor
1974 AD The Mark-8 microcomputer
1975 AD The 6502 microprocessor
1975 AD The Altair 8800 microcomputer
1975 AD Bill Gates and Paul Allen found Microsoft
1975 AD The KIM-1 microcomputer
1975 AD The Sphere 1 microcomputer
1976 AD The Z80 microprocessor
1976 AD The Apple I and Apple II microcomputers
1977 AD The Commodore PET microcomputer
1977 AD The TRS-80 microcomputer
1979 AD The VisiCalc spreadsheet program
1979 AD ADA programming language is named after Ada Lovelace
1980 AD Danny Cohen writes "On Holy Wars and a Plea for Peace"
1981 AD The first IBM PC
1997 AD The first Beboputer Virtual Computer

Further Reading

<http://www.maxmon.com/history.htm>
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History of the IEEE Computer Society

The IEEE Computer Society traces its origins to the 1946 formation of the Subcommittee on Large-Scale Computing of the American Institute of Electrical Engineers (AIEE). Five years later, the Institute of Radio Engineers (IRE) formed its Professional Group on Electronic Computers. The principal volunteer officers of both these groups were designated chairs. The AIEE and the IRE merged in 1963 to become the Institute of Electrical and Electronics Engineers (IEEE). The respective committee and group of the predecessor organizations combined to form the modern IEEE Computer Society. The society's principal volunteer officer has been designated as president since 1970. The Computer Society celebrates its fiftieth anniversary year in 1996.

The fifties

In the fifties, the PGEC became an organization with many elements of the present Computer Society, notably excepting the technical and education committees. Conferences were the most significant early activity, but publications grew rapidly with some 1,800 editorial pages generated during the decade. At the end of the fifties, the PGEC was the largest professional group in the IRE. It had 19 chapters across the US and 8,874 members, including 8,129 full members, 679 student members, and 66 affiliates.

The sixties

PGEC services in the early sixties were much the same as in the late fifties, although the number of conferences and transactions pages continued to increase. However, in 1961, the PGEC leadership began to consider creating technical committees. These committees would provide more forums for special interests and, at the same time, reduce the chance of these interests forming separate IRE groups and segmenting the field. In May 1962, the first of these committees, a logic and switching theory committee, was approved to operate jointly with the AIEE committee already in operation.

Concurrently, merger plans were proceeding between the IRE and AIEE. The IRE-AIEE merger into the Institute of Electrical and Electronics Engineers began at the headquarters level in 1963. The PGEC then became the Professional Technical Group on Electronic Computers, and very shortly thereafter, the Computer Group. In early 1963, the group began operating with an Administrative Committee that included a mix of PGEC and AIEE CDC people. The final merger was completed in April 1964.

A major step was taken in July 1966 with the first issue of the bimonthly Computer Group News, which included group and industry news, applied and tutorial articles, a guide to computer literature, and a repository of computer articles. Repository materials were available to the profession for a nominal charge.

Computer Group News opened the door for many magazines in the society, as well as in IEEE. But it was also significant in another way. With the publication of its own magazine, the Computer Group employed and managed its own small full-time staff in the Los Angeles area for publications support and other administrative activities. The Computer Group was the first IEEE group to employ its own staff, and it was a major factor in the growth of the society.

In 1968, IEEE Transactions on Computers became a monthly publication. The number of published periodical pages grew to almost 9,700 pages in the transactions and about 640 in the Computer Group News. Membership grew to 16,862, including 4,200 students and 158 affiliates. The decade closed with 41 chapters.

The seventies

In 1971, the Computer Group became the Computer Society. (The Computer Group promoted this name change to better represent the stature it and other IEEE groups had attained.) For the Computer Society, the seventies was a decade of significant growth in both the depth and breadth of services. Membership grew by a factor of over two-and-a-half.

The society's publication program grew rapidly. The Computer Group News, renamed Computer in 1972, became a monthly publication in 1973, and significantly increased its tutorial-oriented content. At the same time, IEEE Transactions on Computers was unbundled from it, making Computer the only publication received automatically with society membership. The subscriber base to the now optional transactions held up well, and the society learned it could expand its publications program outside the membership dues structure.

The society introduced the IEEE Transactions on Software Engineering in 1975, and the IEEE Transactions on Pattern Analysis and Machine Intelligence in January 1979. The decade saw the publication of more than 25,000 periodical pages: about 13,500 pages for the IEEE Transactions on Computers, about 4,100 pages for the IEEE Transactions on Software Engineering, over 400 pages for the IEEE Transactions on Pattern Analysis & Machine Intelligence, and over 8,000 editorial pages for Computer.

Late in the decade, the society formalized its nonperiodical publications into the Computer Society Press. The operation mainly produced conference proceedings, tutorial texts, and reprints in the seventies.

Fourteen new technical committees were formed, making a total of 20 by the end of the period. The committees contributed significantly to growth in the number of specialty conferences and meetings. In the late seventies, the Computer Society was sponsoring or cosponsoring about 50 technical conferences, meetings, and symposia, many with ACM.

The society initiated the Education Committee in 1970, and produced the first model curriculum in 1976. The Distinguished Visitor Program began providing speakers to chapters in 1971.

The Computer Society was also the first IEEE society to establish student branch chapters. This activity began in 1974 as an experiment and was subsequently adopted by the IEEE. Additionally, the society formalized and expanded its awards program in this decade.

The staff supporting the society's operations also grew. The position of executive secretary was created in 1971. By the end of the decade the Computer Society staff numbered 16 permanent employees: two in the executive secretary's home office in Silver Spring, Maryland, and 14 in the publishing group's rented space in Long Beach, California, plus several temporary part-time people in both locations. The needs and viability of the publishing organization grew to the extent that, late in the decade, the society started the process of acquiring its own building in Los Alamitos, California.

By the end of the seventies, Computer Society membership had grown to 43,930, including 7,833 students and 3,943 affiliates. There were now more than 100 chapters, including about 30 student branch chapters.

The eighties

Within the Computer Society, the growth of the seventies continued in every function, but with new dimensions and changing emphasis. This was the decade of new magazines, major standards activities, new education initiatives, international services, and a significant growth and refinement of staff services and facilities.

Within the society, the breadth of the profession and member interest in the more tutorial-oriented materials published in Computer prompted the creation of similar magazines in specialty areas. The society introduced IEEE Computer Graphics & Applications in January 1981, IEEE Micro in February 1981, both IEEE Design & Test and IEEE Software in February 1984, and IEEE Expert in the spring of 1986.

IEEE Transactions on Knowledge & Database Engineering was introduced in September 1989. IEEE Transactions on Software Engineering and IEEE Transactions on Pattern Analysis & Machine Intelligence moved from bimonthly to monthly publication in 1985 and 1989, respectively.

The society published more than 65,200 periodical editorial pages during the decade -- with over 33,400 pages in transactions and 31,800 pages in magazines, including 12,700 in Computer.

The number of technical committees continued to grow, mirroring the diversity in the computer industry. Fifteen new technical committees brought the total to 33 by the end of the decade. These committees were the primary sources of conferences and meetings. The society sponsored and cosponsored more than 50 conferences annually and cooperated, without financial involvement, with other organizations in dozens more. Interest in the more vertical or specialty conferences increased, relative to the broad conferences such as Compcon and Compsac. Several of the specialty conferences drew many more attendees than the broad-based conferences. The number of meetings held outside the US grew significantly, many of them sponsored by technical committees. In the eighties the society sponsored and cosponsored more than 90 conferences outside the US. CompEuro was initiated in 1987, cosponsored with IEEE's Region 8.

The technical committees began to support standards activities in a major way. The results were remarkable. At the end of the decade, 56 standards had been approved and 125 working groups were under way. These projects involved well over 5,000 people.

The growth in society services was clearly fueled by the industry's growth and by the many volunteer professionals who were motivated to provide the technical base for these services. But this growth simply would not have been possible without the staff support that developed during this period. The society brought in its first executive director in 1982, and the staff developed from 16 people at the beginning of the eighties into a highly professional operation of 94 people by the end of the decade.

The Computer Group staff operations had begun in the garages and basements of its first publisher and executive secretary. In early 1980 the West Coast publishing operation moved into its newly purchased building, and in 1985 the space was doubled with the purchase of the adjoining building. Also in 1985, the society purchased its current headquarters building in Washington, D.C., and extended its staff support overseas by opening an office in Brussels. The Brussels office was expanded in 1987. In 1988, an office was opened in Tokyo. These offices represent a major step in serving the society internationally.

<http://www.computer.org/portal/site/ieeecs/menuitem.c5efb9b8ade9096b8a9ca0108bcd45f3/index.jsp?&pName=ieeecs_level1&path=ieeecs/about/history&file=CShistory.xml&xsl=generic.xsl&;jsessionid=G5pnJCwK1Sq8szKv7YLJnDnTxLflP2wfTMJNmb2fLtBLvCnry5ck!-100449762>
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History of Computing Information

ENIAC           50 Years of Army Computing           ARL

Information about the history of computing, assembled by Mike Muuss for your information and edification. Documents from the home of the ENIAC -- The U. S. Army Research Lab .

Online Documents

Links to Other Web Sites


<http://ftp.arl.mil/~mike/comphist/>

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A History of Modern Computing (History of Computing) (Hardcover)
by Paul E. Ceruzzi (Author)


Editorial Reviews

Amazon.com
This book delivers exactly what its title promises: a straightforward and comprehensive account of the electronic digital computer's first five decades. Starting with the historic ENIAC of 1945, Ceruzzi moves nimbly through one epochal generation of computing technology after another: the gargantuan, vacuum-tube-filled mainframes of the early '50s; the sleeker, transistorized minicomputers of the '60s; the personal computers conjured up by hobbyists in the '70s; and the computer networks that have come to span offices and the globe in the last 10 years. Ceruzzi places all of these developments in the context of the social phenomena that shaped them: the imperatives of Cold War research, the evolving needs of information-swamped businesses, and the quirks and dreams of counter-cultural computer hackers. But unlike some popular books about computing history, this one refuses to acknowledge any particular individual, group, or institution as its protagonist. The tale it tells is complex: a weave of high-level projects, lowbrow tinkerings, and sweeping socioeconomic transformations, with a crash course in the basics of computer architecture tossed in for good measure. The mix doesn't make for great drama, but it does offer something perhaps more valuable--the sober, subtle feel of real history unfolding. --Julian Dibbell


From Publishers Weekly

A curator at the National Air and Space Museum (Smithsonian) and historian of technology (Beyond the Limits: Flight Enters the Computer Age) offers a coherent yet thorough history of the computer. Ceruzzi begins in 1945 and ends in 1995, concentrating on commercial systems in the U.S. The story proceeds chronologically, tracing the evolution and repeated redefinition of what we understand by the word "computer." Starting with background to the UNIVAC (Universal Automatic Computer, an early stored-program device introduced in 1951), Ceruzzi tracks developments in substantial detail, from early commercial computing to mainframes, the growing role of software, minicomputers, the subsequent movement to personal computing and, finally, the emergence of networking. The account does not require a background in computer science and is loaded with explanations about the origins of particular devices and functions (e.g., disk drives, RAM) as well as famous machines, internal architectures and histories of momentous companies (e.g., IBM, DEC). Ceruzzi sustains an interesting and manageable level of complexity, but his book is somewhat hobbled by a dry style and occasionally turgid elaborations that might better have been relegated to the extensive annotations. 51 illustrations.
Copyright 1998 Reed Business Information, Inc.


See all Editorial Reviews

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History of computing Project:
http://www.thocp.net/

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The Virtual Museum of Computing
(VMoC) http://vmoc.museophile.com/

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Conrad Zuse
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